Sim your character
Paste your /simc export, pick Quick Sim, Top Gear, Droptimizer, Stat Weights or a Mythic+ route, press Sim. The work runs on the pool, the report comes back to you, and you can publish it as a link.
In game type /simc, copy, paste into the Character box. Then pick what you want to know:
| Mode | What it answers |
|---|---|
| Quick Sim | Your DPS with what you wear now, and where it comes from. |
| Top Gear | Which combination of the items you own sims best. Includes Catalyst conversions when you tick them. |
| Droptimizer | Every drop of a raid, a dungeon pool or a vendor, ranked by how much it would add. |
| Stat Weights | Which secondary stat is worth the most to you right now. |
| Dungeon route | A Mythic+ run pull by pull, from a Mythic Dungeon Tools export string. |
| Rotation | The priority list SimulationCraft uses for your spec, readable. |
Press Sim it. The work goes to the pool, split across every machine online, and the numbers come back to your screen; your PC takes part like everyone's.
Results and history #
Results and history stay on your disk (History). "Save report" writes a self-contained HTML file to Downloads.
Publish next to it puts the same report on the pool as a public link to paste anywhere, with or without your character's name. Your published reports are listed under Settings → Pool (delete any there); one nobody opens for 180 days is removed.
When the pool is busy #
Sims are ordered by what each member's machines gave to the pool over the last 30 days. Nobody is refused; a machine that lends off-peak makes your own sims jump the line on raid night. How the pool works has the details.
Fight settings that matter #
- Target error decides how long a sim runs. 0.1 % is plenty for a Droptimizer; go finer only when two items are within a few DPS of each other.
- Fight length and style change the answer. A 5-minute Patchwerk and a 35-minute dungeon route reward different trinkets; sim the fight you will actually play.
- Catalyst and upgrades: Top Gear can include the Catalyst version of a piece and the upgrade track you can afford, so the sim compares what you could have, not only what dropped.